top of page

Trian3DBuilder v5.6.2 Update available!




There is an Update available for Trian3D Builder 5.6. Service & Support customers can download the update easily via Help -> Search for Updates inside of the Software.


If the update function does not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link: support@triangraphics.de


Release Notes Trian3DBuilder Update v5.6.2.

* NEW MODULE: Maritime Module

-Import ENC Data: S57, S63, 7CB, 7CC, 7CX,...

-Seabed Triangulated from Depth Contours/Lines and Soundings

-Coastline with Quay Walls, Shoreline Constructions and Piers

-Buoys/Beacons with Topmarks

-Automatic Placement from Comprehensive Library

-Lights with Blink Code, Color, Direction, Range, Intensity etc.


* ------ ROAD MODULE -------

* more flexible road mapping (e.g. map a texture over several lanes or whole road)

* improved road generation and WYSIWYG

- when a junction is fully edited junctions are no longer merged or planed

- when moving junction start segment the road middle line course is preserved

- convenience modes for editing (edit lane helpers, edit crossing Bezier curves etc.)

* improved OpenDrive (ODR) importer

- more exact resemblance of input data

- line segments with transitions are merged

- junction begin/end segments are set from ODR info

* Height Editor

- edit road line height in editor window

- assign heights or road incline etc.


* ------ VBS EXPORTER -------

* support of complex roads and crossings (from Road Module)

- road and crossing geometry is split up in smaller parts and exported to VBS

* 64 bit support


* DDS compression & Render to Texture: fix GL context handling

* reduce memory consumption for ID images

* OpenDrive Export/Import: misc. improvements and fixes

* Profiler Road Generation: fix insert and object eraser settings, fix driveups

* VBS export: clip plane geometry on VBS surface via modifier vector attribute (template VBS_ClipOnSurface)

* Vector Data: improve vector loading time, draw time, selection time

* switchable exception handling and crash report send, see preferences→settings→debug

* DDS compression & Render to Texture: Performance Improvement through better parallelism

* Road WYSIWYG: misc. improvements and fixes

* Vision Exporter: misc. improvements and fixes


* [fix] mod extrude path clipping on tile border

* [fix] convert to profile support beziers and clothoids

* [fix] mod building with height offest

* [fix] Height Type "Clip on Road Surface" with FLT double precision

LATEST PRESS RELEASE
Check back soon
Once posts are published, you’ll see them here.
RECENT RELEASES
Check back soon
Once posts are published, you’ll see them here.
ARCHIVE
Search By Tags
Follow Us
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square
bottom of page