VR for car factory workers blurs the line between entertainment and training

BY SASHA LEKACH NOV 10, 2018


Enter the virtual world of car-making.

As the colorful confetti rained down around me, I put my hands up and wiggled in a small victory dance. No one around me knew why I was celebrating; all they could see was the white Vive Focus headset covering most of my head. But I knew: I had successfully passed through three training tasks at a car plant.


Except I was actually in a warehouse in San Francisco where virtual and augmented reality company HTC Vive had just announced its expanded Vive Focus system for companies to use in fields like health, entertainment, automotive, aerospace, and retail.

As the colorful confetti rained down around me, I put my hands up and wiggled in a small victory dance. No one around me knew why I was celebrating; all they could see was the white Vive Focus headset covering most of my head. But I knew: I had successfully passed through three training tasks at a car plant.


Except I was actually in a warehouse in San Francisco where virtual and augmented reality company HTC Vive had just announced its expanded Vive Focus system for companies to use in fields like health, entertainment, automotive, aerospace, and retail.